Review Guide

Review Ethics

I have not made any games, though I have attempted and failed. So I feel I have no place to critic a game. Many developers already know what’s wrong with their games before they ship. Many other companies have professionals to critic game, so how is one inexperienced dyslexic supposed to compete them? So my reviews aren’t going to be traditional to in the sense that you’ll be used to. Not to be different, but because I once read that reviews are supposed to recommend products based on my experience. I think that many reviews have gotten away from this or tackle reviews in a different approach.


What Are Games?

Like I said, games are just another means to deliver an experience. In the most basic sense it’s how enjoyable a time I had with it.This might not always be the case though, as not all games are focused on fun. A few episodes of The Walking Dead left me hung-up for hours after playing them which wasn’t “fun” but I would recommend it to all. A typical critic might give a game a good score or a bad one based off it’s amazing graphics or bad bugs. To me this isn’t the essential part of a game. Sure bugs, bad acting, dodgy controls can all take you out of the experience, and ruin it. Have you ever watched a really bad movie, something that should have never been made, and still had a good time with it? Then you’ll understand what I mean when I say the worst bits can sometimes be the best bits. Whilst I’m here I would also like to mention that the term review has become outdated thanks to patches and ever evolving free-to-play games . The term has become ingrained into the industry and isn’t going to be changed anytime soon. At the same time I’m going to go half hipster and avoid using the term as much as possible until I find a better solution.



When talking to a friend about a movie they haven’t seen then a simple question like “Did you like Despicable Me?” is enough to gauge whether or not they will enjoy Despicable Me 2. The same thing can work with many other games. This is why my “reviews” will feature a section that compares other games, old and new, to help you anticipate if you will like the game in question or not. Why stop at games more and more games are evolving and diversifying and are making more parallels with other forms of media. Movies, comics, TV shows can make good comparisons, but better analogs would be previous games in the series. Providing I have experienced the media before, there is no point in putting up false pretences that I’ve played all games and watched all movies ever made.



Scores are something that I’m indifferent about. They are a staple across the industry. Though the use of it is disliked among many critics, and I see scores causing issues among the public. I am going to make sure that the content in the review is what controls the game’s score. No deducting points for bad points and adding more for positive reactions. The score will be based off a twenty point scale with 10 being the most highly recomended games and 0.5 being avoid at all costs. With each section getting it’s own score and an overall score.


Church and state

I’m going to separate my review into different sections, and this is for two reasons. Firstly many modern players don’t play all of every games. I personally don’t like the horde/survival modes. I gave it a shot in Halo 3: ODST but that hasn’t stopped me from ranking it as one of my favorite games I’ve played. Similarly many people have never seen the single player in the Call of Duty series and concentrate on the multiplayer. This is so common that the developers have put in the option to completely bypass the main menu and move straight into a chosen menu, Why should a subpar campaign affect your opinion of the game if you have no intention of touching it? At that point it’s no more than trivia. Secondly I think having separate sections will help me improve my reviews by generating a more focused section.


Mostly separations may be between multiplayer and singleplayer but not necessarily. Other modes like the previously mentioned survival modes would also be separated. If reviewing a game like Minecraft there is only one mode, or at least there was years ago. To me all of the systems all work together as one whole system seamlessly. As a result I wouldn’t needless split the review. Instead I might give a nod towards the multiplayer shenanigans, or maybe mention of the differences between other versions. Each game may be split differently or not at all depending on what I feel are the primary aspects to the game.


  • Reviews separated into major game aspects

    • Increase focus

    • Better for readers

  • Scores based off the text

    • Recommendation scale

    • 20 point scale

    • Separate and overall score

  • “If you liked, then you might also like…” section

    • Other forms of media can be used

    • Best compared to other games in series

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